Resources to teach strategy game design
  • Welcome to kathleenmercury.com!
    • About Kathleen
    • Dirty Birdy
    • Valkyrie
  • Distance Learning Resources
  • Teaching Resources
    • Intro to Games Through Play
    • Quick Game Design Workshop >
      • Simplified Quick Game Workshop
    • Introduction to Strategy Games
    • Establishing a Game Design-Friendly Classroom
    • Teaching Games to Each Other
    • Game Mechanics >
      • What Are Mechanics
      • How I Teach Mechanics Now
      • How I Used to Teach Mechanics
      • Mechanics, Categorized
      • Game Mechanics & Groups
      • Learning Mechanics Using Unpub
      • Mechanics Student Packet
    • Conflict in Game Design
    • Game Goals >
      • Teach Goals Using a Game
    • Theme Development >
      • Theme Brainstorming & Research
      • Fairy Tale Game Design Project
    • Choosing Your Mechanics
    • Prototyping >
      • Recommended Materials
      • Blank Game Templates
    • Playtesting
    • Providing Feedback on Prototypes: the WINQ
    • Writing Rules
    • Final Assessment
    • Movies about Game Design
  • Game Design Projects Shortcut
  • Recommended Games
  • Press
    • Games in Schools and Libraries
  • Rationale
    • What Is a Strategy Game?
    • Why Games?
    • Why Teach Game Design
    • The Design Process
  • Unit Timeframes
  • What Students Say
  • Student Game Examples
  • Links
  • Conference Presentations
    • UMSL Grand Seminar
    • Tabletop Network Lightning Game Design Jam
    • Gifted Association of Missouri conference 2017
    • GenCon 2017 Trade Day's Engineering a Strategy Game
    • How I Teach Game Design in a Semester (GenCon 2015 Trade Day Presentation)
    • Finding a Place for Gaming, Modifying Curriculum
    • GenCon 2020: Board Games in the Classroom
  • Running a Game Club
  • I Teach a Lot of Geeky Stuff
    • Cosplay Unit
    • RPG Design Unit
    • International Politics
  • My Random Stuff
    • MET Portfolio >
      • Themes & Outcomes
      • Resume
      • Teaching Philosophy
      • Academic Showcase of Learning
      • Key Assessments >
        • Graphic Design 5040
        • Desktop Publishing 5070
        • Web Design 5550/5555
        • Curriculum Design 5460
        • Digital Movies 5290
        • Technology & Ethics 5900
      • Evidence of Growth
  • MSA Game Design
  • woo
  • NASAGA 2020

Kathleen's REsume

Professional Summary

​Innovative teacher leader with 12 years of classroom experience. Specialist in gifted education program and content design, emphasizing process-oriented thinking skills and the creation of real-world, authentic work. Developer of unique classroom units like Cardboard Arcade Games using Robotics, Digital Game Design, Stand Up Comedy, Filmmaking, and many more. Known nationally for work with tabletop game design in the classroom. Collaborative professional who has presented across the country on a variety of disciplines to diverging audiences. Technology leader in developing and incorporating technology to redefine education for students. Builds and maintains strong relationships with colleagues, parents, and students. 

Education
Webster University

August 2016  |  Masters in Educational Technology
Courses include Web Design, Graphic Design, Desktop Publishing, Digital Movies, Curriculum Design, Instructional Design, Programming

May 2006 |  Masters of Arts in Teaching
Earned Teaching Certification as part of program
​Educational Testing Service Recognition of Excellence Award

University of Missouri

December 2001 |  B.A. Sociology, Minor Political Science
Dean’s List, Appointed to the Vice-Provost’s Commission for Undergraduate Advising

Certifications

Gifted K-12                                      
Social Studies 5-12
Language Arts 5-9
Science 5-9

TEaching Experience

Ladue School District |  August 2006—present
Gifted Teacher, grades 6, 7, and 8
  • Developed middle gifted program scope, objectives and assessment criteria
  • Created and developed specific units including Strategy Game Design, Espionage, Humor, Robotics, Logical Fallacies, Film Analysis and Filmmaking, Finance, The Brain & Adolescent Development, many more
  • Consistently rated “Advanced” every year by evaluators
  • Appointed to the Ladue Technology Leadership Academy 2013
  • Teacher of the Year Nominee Finalist, 2016

District & Building Committees
  • ​Professional Development
  • Leadership
  • Strategic Plan Scheduling
  • Evaluation

Extracurricular activities
  • Science Olympiad event coach (Bottle Rockets, Forestry, Mousetrap Vehicle)
  • Ski Club
  • 6th grade camp program director
  • League of Master Strategists board game club
  • Quiz Bowl
  • Geography Bee
  • Gay Straight Alliance Sponsor
                     
Kids' Camp Ladue  |  May 2009--present
Teacher, Grades 1-6
  • Design and teach summer camp programs for elementary school children including Cardboard Arcade, Flight, Bottle Rockets, Board Games, Digital Game Design, and more 

St. Louis Community College summer program “College for Kids”  |  August 2008—August 2012
Teacher, Grades 1-6
  • Designed and taught week-long Lego NXT robotics classes for gifted children
 
Annunciation School  |  November 2004—May 2006
Teacher, Grades 6, 7, 8
  • Social Studies (6, 7, 8)
  • Language Arts (6, 7, 8)
  • Religion (6)
  • Sponsored Linguishtik Club and took 20+ students to a regional competition

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